Post by Arguleon Veq on Nov 18, 2009 15:21:54 GMT -5
I want to plan a mega battle between me and my friends;
There will be a Warriors force of about 7250 points that has;
130+ Infantry,
50+ Cav,
6 Ogre Sized Models and 4 Monsters including a Dragon and 2 Shaggoths.
Allied with 3250 of Beasts, that has;
60+ Inf,
20 Cav,
20+ Ogre Sized models + 1 Chariot.
So 10250 Vs
Dwarfs that have;
140+ Inf,
8 War Machines.
Plus Empire allies that have;
100+ Inf,
15+ Cav,
6 War Machines.
Then the final ally in High Elves;
70 Infantry,
3 Chariots,
4 War Machines.
So thats the basic set up. Shared magic phase to keep things simple, we will battle over certain objectives and conditions that are yet to be decided but we also have 2 smaller flanking forces. Here is what I was thinking for their rules;
Skaven -
Start off table. Arrive turn 3. From a flank.
Gutter and Knight Runners can arrive on turn 2.
Every turn off the table, the Skaven can still ring the Screaming Bell, originating from any point along the flank they will enter.
Skaven start with an Assassin Triad;
3 Assassins; Each with Tail Weapon, one has Smoke Bombs, one has Warpstone Stars, one has Weeping Blades. These can come on from any table edge at the start of turn 1.
The idea being enemy war machine killers.
Brettonia -
Army arrives on turn 3 from the flank.
Green Knight auto starts from any natural terrain feature at the start of turn 1 to disrupt enemy lines.
Pegasus Knights can arrive on turn 2.
Brettonian units arriving from the flank can charge on the turn they arrive from any point on the table edge, if they do charge though they will suffer D6 S4 Hits with no armour saves allowed.
There will be a Warriors force of about 7250 points that has;
130+ Infantry,
50+ Cav,
6 Ogre Sized Models and 4 Monsters including a Dragon and 2 Shaggoths.
Allied with 3250 of Beasts, that has;
60+ Inf,
20 Cav,
20+ Ogre Sized models + 1 Chariot.
So 10250 Vs
Dwarfs that have;
140+ Inf,
8 War Machines.
Plus Empire allies that have;
100+ Inf,
15+ Cav,
6 War Machines.
Then the final ally in High Elves;
70 Infantry,
3 Chariots,
4 War Machines.
So thats the basic set up. Shared magic phase to keep things simple, we will battle over certain objectives and conditions that are yet to be decided but we also have 2 smaller flanking forces. Here is what I was thinking for their rules;
Skaven -
Start off table. Arrive turn 3. From a flank.
Gutter and Knight Runners can arrive on turn 2.
Every turn off the table, the Skaven can still ring the Screaming Bell, originating from any point along the flank they will enter.
Skaven start with an Assassin Triad;
3 Assassins; Each with Tail Weapon, one has Smoke Bombs, one has Warpstone Stars, one has Weeping Blades. These can come on from any table edge at the start of turn 1.
The idea being enemy war machine killers.
Brettonia -
Army arrives on turn 3 from the flank.
Green Knight auto starts from any natural terrain feature at the start of turn 1 to disrupt enemy lines.
Pegasus Knights can arrive on turn 2.
Brettonian units arriving from the flank can charge on the turn they arrive from any point on the table edge, if they do charge though they will suffer D6 S4 Hits with no armour saves allowed.