Post by Arguleon Veq on Feb 13, 2009 11:23:00 GMT -5
Game 8 - Vs Dark Elves - 2000 Points
The Dark Elf list was as follows;
Lord;
Heavy Armour, Shield, Cloak.
Deathpiercer,
Ring of Hotek,
Regen.
Manticore.
Sorceress; 2 Scrolls.
Assassin; Rending Stars, Manbane, 2 Hand Weps.
10 Spears;
5 Dark Riders; Bows
5 Dark Riders; Bows
Hydra;
Hydra;
Chariot;
Chariot;
18 Black Guard; Standard, Champ, ASF.
7 Shades; Great Weps.
I used my Ulricans.
The Orcs had been destroyed with ease, their unchecked savagry no matched for the controlled ferocity of Ulricans.
During their march back to Middenheim his force had been waylayed by a dishevelled man, bleeding and dressed in nothing but rags. He claimed that Elves had attacked his town in western Middenland, dragging its inhabitants back in chains to dark ships anchored on the Nordland coast.
Aslan did not trust the man, the look in the mans eyes when he mentioned the murderous Druchii was more of devotion than fear. The fact the man had called them Druchii at all also worried him, no simple villager would know the name by which the Dark Elves of Naggaroth called themselves.
His honourable spirit would not risk more people dragged into slavery though and his noble generals would also insist they make haste to battle the Druchii even with his suspicions and so they headed east to an undermanned section of the Nordland coast, Aslan ever wary of a trap.
Early Game;
Elves went first, advancing up. Dark Riders getting right up near my lines. Shooting killing 3 Handguns and panicking them despite Ld 9!. It also killed 3 of my 6 Handgun Detatchment.
Handguns rallied. My shooting opened up on the Manticore. Causing 2 Wounds, my Cannon overshot with a 10 on the artil roll. My Hellblaster then opened up, only needing two wounds I hit the Manticore 6 times, and dont do a single wound!!!.
This now leaves the Manticore to attempt to charge my Cannon, I flee. Leaving it exposed but Terror sees off a Halberd Detatchment and a full unit of Handguns off the board![both on LD9!!] Dark Riders then got in the way of my Alter to stop it hitting his Manticore Lord. Shooting killing a Hellblaster crew and some Spears. Hydra breath killing a Knight.
My Knights are all out on my left flank facing 2 Hydras and some Riders, my White Wolves charge the Riders who they run off the board. My Knights Panther attempt to charge a Hydra and fail their Fear[not Terror thanks to the Icon]. Alter charges some Riders, wiping them out, I had planned for him to over run into the Spears behind where another over run would see me away from the Assassins Stars but I over ran 5 not even reaching the Spears[who were about 6 away!]... My shooting did finish that Manticore though although the Hellblaster killed itself in a misfire.
Hydra Charge!;
2 Hydras charge my Knights Panther. A Chariot charges my Spears whilst the other fails Stupidity. Lord joins Black Guard. My Knights actually do damage thanks to so many Beastmasters a Knight and my Priest had to attack them, getting 3 wounds, I lost some Knights but won the combat, seeing 1 Hydra run. The Chariot single handedly beats my Spears but I hold. The Assassin destroys my Alter with his Stars and wounds him.
My Lector tries to charge a chariot it flees whilst my Flagellants move up, I go for broke iwth my Greatswords as the game is going horribly and they charge the Black Guard and the Detatchment in the flank, my Priest with Re Rolls and 4+ Ward thanks to Prayers is killed by the Lord. I still manage to win the combat but they hold. My White Wolves move around a rocky outcrop ready to hit the fleeing Hydra should it rally [with no Beastmasters now it was a long shot]. The Knights Panther fighting the other Hydra lose a Knight to the Beastmaster, the Hydra also kills one. All my Priest has to do is kill a Beastmaster to win me the combat [draw it but the Musician would see me win], 2 attacks and one from his horse later see not a single hit and my unit is autobroken off the table!!. My Spears cant break that lone Chariot!
The Shades and Assassin finish off my Lector, both the chariot and the Hydra rally. The Hydra that ran my Knights off turns and burns down the last 3 of a Handgun Detatchment. My Greatswords lose and fail their Stubborn test and are ran down!. My Spears finally break the Chariot but it escapes.
Closing Stages;
My White Wolves hit the rallied Masterless Hydra, causing 2 wounds but both saves are passed on a 6+, the Hydra then kills 3 Knights!, winning it the combat and breaking my Knights and catching them....
The Spears re charged the fleeing chariot, it flees so they re-direct into the other chariot, beat it and it runs off the board. My Flagellants hit the Spears and wipe them out.
The last stages of the game sees the Shades finish my Flagellants. I am left with a Spear unit and a Handgun unit facing some Shades, depleted Black Guard, Masterless Hydra, Hydra and Chariot.
Result - Loss
Massacre for the Dark Elves...
Post Game Thoughts;
I just could not believe how many times things went wrong for me in this game. I should have dealt with that Manticore turn 1 but for the Cannon getting a 10 and the Hellblaster not rolling a single 4+ to wound on 6 dice.
I managed to deal with it next turn although aI lost my Cannon, 10 Handguns and 10 Halberds thanks to a flee and Terror tests because of that first turns bad luck. All my Alter had to do was get 6 on 3 dice to over run, it got a 5 and so was doomed.
Then my Knights failing their Ld to charge the Hydra, thankfully because when I got charged I could hit the Beastmasters b ecause there were 4 of them it didnt matter so much.But when it then come to the crunch only needing to kill 1 Beastmaster with 3 attacks, the dice failed me again and seen me give 400 points away. My White Wolves then should have beat the other Hydra but somehow manage to lose a combat that they should have easily won by 2. Giving up another 400 points!! [Knights, Priest + Banner] My Stubborn Greatswords failing their first break test sealed the deal and confirmed my Massacre.
My Spears performed admirably, although in the end they only killed 1 chariot. The Dark Elves rallying whenever they needed and never failing any panic from my shooting.
I was quite happy with my choices in the game and with my list, I just rolled horribly this game. I tried to salvage some points back and was close [within 100 Points] of dropping it down to a Solid Victory. I think if i would have rolled anything close to average, i would have had that game.
It happens from time to time though, not much you can do about it. Playing on at least made me very proud of those brave Spearmen!
I have Ogres lined up for one of the last 2 games in this blog, not sure what the other will be yet.
A trap it had been!, the man must have been bewitched by foul sorcery, the inhabitants of the town had been taken into slavery but the Elves were prepared for their arrivial. Enemy skirmishers firing from rooftops as his men advanced through streets, the walls of which were lined with the skins of sacrifices to Khaine.
Dark Riders had flanked his force and as his army weakened at the unrelenting hail of arrows, two enormous cargo containers were opened on the windswept coastline beyond the town, unleashing a pair of monsterous Hydras, their wicked breath setting the town alight.
An evil lord of Khaine upon a ferocious Manticor swooped down on his army time and time again and Aslan raged at an enemy who would not engage him in honourable battle. The lord of Khaine momentarily lost control of his beast though and it descended upon his Hellblaster its rage building as the old war machine punched ragged holes in its batlike wings. Ripping into the machine much to the horror of its lord, the beast set off a mighty explosion, taking both the titanic monster and the hellblaster crew to their graves.
His glorious Knights were fighting vailiantly against the Hydras but they were dying, crushed beneath the Hydras massive bulk, the wounds they caused on the monsters healing in a heartbeat.
The Wolf Kin were cut down in a hail of dark shafted bolts, never even nearing their enemy.
In rage he charged Dark Horsemen who had drawn too near, crushing them beneath the bulk of his mighty wagon, his holy weapon of Ulric!, spotting a band of enemy skirmishers he continued his charge, bellowing his battle cries. A cloaked enemy dressed entirely in black stepped fowards and faster than the eye could follow hurled a barrage of throwing stars at his wagon, each one cutting into the exposed flesh of the powerful steeds that pulled it,finding any gap in their barding. The steeds faltered and fell, the yokes burying themselves into the ground, the Wagon was going to fast to stop and with a cracking of wood and an almighty crash it tumbled over itself, crushing Aslan beneath its weight. The enemy warrior smirked and left him to a slow and painful death, beneath the wieght of his own Wagon.
Aslan could see his steadfast state troops holding the enemy at bay, destroying enemy chariots on their sturdy spears. They fought their way towards him under the cover of handgunner fire, he was proud of these men, standing in the face of such slaughter. He faded into unconsciousness as the men started their attempt to enact a fighting withdrawl, his prone body carried safely in their ranks.
The Dark Elf list was as follows;
Lord;
Heavy Armour, Shield, Cloak.
Deathpiercer,
Ring of Hotek,
Regen.
Manticore.
Sorceress; 2 Scrolls.
Assassin; Rending Stars, Manbane, 2 Hand Weps.
10 Spears;
5 Dark Riders; Bows
5 Dark Riders; Bows
Hydra;
Hydra;
Chariot;
Chariot;
18 Black Guard; Standard, Champ, ASF.
7 Shades; Great Weps.
I used my Ulricans.
The Orcs had been destroyed with ease, their unchecked savagry no matched for the controlled ferocity of Ulricans.
During their march back to Middenheim his force had been waylayed by a dishevelled man, bleeding and dressed in nothing but rags. He claimed that Elves had attacked his town in western Middenland, dragging its inhabitants back in chains to dark ships anchored on the Nordland coast.
Aslan did not trust the man, the look in the mans eyes when he mentioned the murderous Druchii was more of devotion than fear. The fact the man had called them Druchii at all also worried him, no simple villager would know the name by which the Dark Elves of Naggaroth called themselves.
His honourable spirit would not risk more people dragged into slavery though and his noble generals would also insist they make haste to battle the Druchii even with his suspicions and so they headed east to an undermanned section of the Nordland coast, Aslan ever wary of a trap.
Early Game;
Elves went first, advancing up. Dark Riders getting right up near my lines. Shooting killing 3 Handguns and panicking them despite Ld 9!. It also killed 3 of my 6 Handgun Detatchment.
Handguns rallied. My shooting opened up on the Manticore. Causing 2 Wounds, my Cannon overshot with a 10 on the artil roll. My Hellblaster then opened up, only needing two wounds I hit the Manticore 6 times, and dont do a single wound!!!.
This now leaves the Manticore to attempt to charge my Cannon, I flee. Leaving it exposed but Terror sees off a Halberd Detatchment and a full unit of Handguns off the board![both on LD9!!] Dark Riders then got in the way of my Alter to stop it hitting his Manticore Lord. Shooting killing a Hellblaster crew and some Spears. Hydra breath killing a Knight.
My Knights are all out on my left flank facing 2 Hydras and some Riders, my White Wolves charge the Riders who they run off the board. My Knights Panther attempt to charge a Hydra and fail their Fear[not Terror thanks to the Icon]. Alter charges some Riders, wiping them out, I had planned for him to over run into the Spears behind where another over run would see me away from the Assassins Stars but I over ran 5 not even reaching the Spears[who were about 6 away!]... My shooting did finish that Manticore though although the Hellblaster killed itself in a misfire.
Hydra Charge!;
2 Hydras charge my Knights Panther. A Chariot charges my Spears whilst the other fails Stupidity. Lord joins Black Guard. My Knights actually do damage thanks to so many Beastmasters a Knight and my Priest had to attack them, getting 3 wounds, I lost some Knights but won the combat, seeing 1 Hydra run. The Chariot single handedly beats my Spears but I hold. The Assassin destroys my Alter with his Stars and wounds him.
My Lector tries to charge a chariot it flees whilst my Flagellants move up, I go for broke iwth my Greatswords as the game is going horribly and they charge the Black Guard and the Detatchment in the flank, my Priest with Re Rolls and 4+ Ward thanks to Prayers is killed by the Lord. I still manage to win the combat but they hold. My White Wolves move around a rocky outcrop ready to hit the fleeing Hydra should it rally [with no Beastmasters now it was a long shot]. The Knights Panther fighting the other Hydra lose a Knight to the Beastmaster, the Hydra also kills one. All my Priest has to do is kill a Beastmaster to win me the combat [draw it but the Musician would see me win], 2 attacks and one from his horse later see not a single hit and my unit is autobroken off the table!!. My Spears cant break that lone Chariot!
The Shades and Assassin finish off my Lector, both the chariot and the Hydra rally. The Hydra that ran my Knights off turns and burns down the last 3 of a Handgun Detatchment. My Greatswords lose and fail their Stubborn test and are ran down!. My Spears finally break the Chariot but it escapes.
Closing Stages;
My White Wolves hit the rallied Masterless Hydra, causing 2 wounds but both saves are passed on a 6+, the Hydra then kills 3 Knights!, winning it the combat and breaking my Knights and catching them....
The Spears re charged the fleeing chariot, it flees so they re-direct into the other chariot, beat it and it runs off the board. My Flagellants hit the Spears and wipe them out.
The last stages of the game sees the Shades finish my Flagellants. I am left with a Spear unit and a Handgun unit facing some Shades, depleted Black Guard, Masterless Hydra, Hydra and Chariot.
Result - Loss
Massacre for the Dark Elves...
Post Game Thoughts;
I just could not believe how many times things went wrong for me in this game. I should have dealt with that Manticore turn 1 but for the Cannon getting a 10 and the Hellblaster not rolling a single 4+ to wound on 6 dice.
I managed to deal with it next turn although aI lost my Cannon, 10 Handguns and 10 Halberds thanks to a flee and Terror tests because of that first turns bad luck. All my Alter had to do was get 6 on 3 dice to over run, it got a 5 and so was doomed.
Then my Knights failing their Ld to charge the Hydra, thankfully because when I got charged I could hit the Beastmasters b ecause there were 4 of them it didnt matter so much.But when it then come to the crunch only needing to kill 1 Beastmaster with 3 attacks, the dice failed me again and seen me give 400 points away. My White Wolves then should have beat the other Hydra but somehow manage to lose a combat that they should have easily won by 2. Giving up another 400 points!! [Knights, Priest + Banner] My Stubborn Greatswords failing their first break test sealed the deal and confirmed my Massacre.
My Spears performed admirably, although in the end they only killed 1 chariot. The Dark Elves rallying whenever they needed and never failing any panic from my shooting.
I was quite happy with my choices in the game and with my list, I just rolled horribly this game. I tried to salvage some points back and was close [within 100 Points] of dropping it down to a Solid Victory. I think if i would have rolled anything close to average, i would have had that game.
It happens from time to time though, not much you can do about it. Playing on at least made me very proud of those brave Spearmen!
I have Ogres lined up for one of the last 2 games in this blog, not sure what the other will be yet.
A trap it had been!, the man must have been bewitched by foul sorcery, the inhabitants of the town had been taken into slavery but the Elves were prepared for their arrivial. Enemy skirmishers firing from rooftops as his men advanced through streets, the walls of which were lined with the skins of sacrifices to Khaine.
Dark Riders had flanked his force and as his army weakened at the unrelenting hail of arrows, two enormous cargo containers were opened on the windswept coastline beyond the town, unleashing a pair of monsterous Hydras, their wicked breath setting the town alight.
An evil lord of Khaine upon a ferocious Manticor swooped down on his army time and time again and Aslan raged at an enemy who would not engage him in honourable battle. The lord of Khaine momentarily lost control of his beast though and it descended upon his Hellblaster its rage building as the old war machine punched ragged holes in its batlike wings. Ripping into the machine much to the horror of its lord, the beast set off a mighty explosion, taking both the titanic monster and the hellblaster crew to their graves.
His glorious Knights were fighting vailiantly against the Hydras but they were dying, crushed beneath the Hydras massive bulk, the wounds they caused on the monsters healing in a heartbeat.
The Wolf Kin were cut down in a hail of dark shafted bolts, never even nearing their enemy.
In rage he charged Dark Horsemen who had drawn too near, crushing them beneath the bulk of his mighty wagon, his holy weapon of Ulric!, spotting a band of enemy skirmishers he continued his charge, bellowing his battle cries. A cloaked enemy dressed entirely in black stepped fowards and faster than the eye could follow hurled a barrage of throwing stars at his wagon, each one cutting into the exposed flesh of the powerful steeds that pulled it,finding any gap in their barding. The steeds faltered and fell, the yokes burying themselves into the ground, the Wagon was going to fast to stop and with a cracking of wood and an almighty crash it tumbled over itself, crushing Aslan beneath its weight. The enemy warrior smirked and left him to a slow and painful death, beneath the wieght of his own Wagon.
Aslan could see his steadfast state troops holding the enemy at bay, destroying enemy chariots on their sturdy spears. They fought their way towards him under the cover of handgunner fire, he was proud of these men, standing in the face of such slaughter. He faded into unconsciousness as the men started their attempt to enact a fighting withdrawl, his prone body carried safely in their ranks.