Post by Arguleon Veq on Nov 23, 2008 16:00:58 GMT -5
Game 5 - Vs High Elves - 2000 Points
I used;
Magical Onslaught Chaos List;
Sorcerer Lord;
Barded Steed,
Runesword,
Enchanted Shield,
Mark of Slaanesh,
Extra Level.
Sorcerer;
Extra Level,
Power Familiar,
Book of Secrets,
Barded Horse.
Sorcerer;
Mark of Tzeentch,
Conjoined Humonculous,
Infernal Puppet,
Extra Level.
Sorcerer;
Mark of Nurgle,
Rod of Torment,
Extra Level.
11 Warriors;
Shields,
Halberds,
Standard,
Banner of Wrath,
Mark of Slaanesh.
[Joined by Tzeentch Wizard]
21 Marauders;
Slaanesh,
Full Command,
[Joined by other 2 Wizards so 6x4].
6 Hounds;
5 Marauder Horse;
Flails,
Slaanesh.
5 Knights;
Standard,
Slaanesh.
Hellcannon;
Spawn;
Spawn;
The Elves were as follows;
Archmage;
Ring of Fury,
Annulian Crystal,
Extra Level.
Mage;
+1 Power Dice,
Extra Level.
Noble;
Great Weapon,
Heavy Armour,
Talisman of Loec.
19 Spears; Full Command.
14 White Lions; Full Command.
14 White Lions; Full Command, Banner of Sorcery.
10 Archers;
Lion Chariot;
Lion Chariot;
Bolt Thrower;
Bolt Thrower;
Eagle;
Eagle;
Pre Game Thoughts;
I was fairly confident for this game, I believed I had the magical superiority. My shooting was just as good plus I had a harder punch in combat. It would just be a matter of choosing the right fights. I predicted the Elves would stay back and so I would have to take the fight to them.
Ithlan, White Lion Captain had been set a task that could turn the tide of the Long War back home. His forces had fought hard during the Storm of Chaos. Giving their all in the defence of the humans, who, after all were a bulwark against the tide of evil from the north. If the humans fell, then so did Ulthuan, it may not come quickly, but it would come if the humans could not endure. His task complete, his army victorious, he had looked forward to returning to the mountainous forests of Chrace, to taste the air of his homeland once again.
That was not to be, it was known to the High Elves that their dark kin had a huge part to play in the war that had raged across the Old World, and one of Ulthuans greatest enemies was still at large in the realms of man. One of the Traitor Lords most trusted generals, somebody so close to Melekith that other petty bickering Druchii nobles often referred to him as The Mouth of Melekith. A title that he relished. As the herald of the Dark Lord of Naggaroth he commanded one of the Druchiis most fearsome armies, including a regiment of the feared Black Guard. A gift for The Mouths complete loyalty. He would not be brought to battle though and Ithlan was becoming frustrated. His men were tired of the chase and wanted only to return home. Hopes were raised when the Eagles brought him news of an enemy army waiting for them, but it was not the army they were after. One of the Lords of Chaos, vying for Archaons seat at the head of the horde was in their path and Ithlan would not be slowed.
****
The Screamer had struck an alliance with the insidious Mouth of Melekith. The Dark Elves had given him detailed information on his new foe, and now all he had to do was kill them. His prize would be the two powerful Elven Mages leading the High Elf force, he would drain them of their souls, enhancing his power tenfold. He had tasted the souls of Elves before, it was a rare delicacy. The only thing between him and the delicious mages were their loyal bodyguard of White Lions. The Screamer smiled behind his white screaming face mask, his army needed some pleasure too.
Magic;
Nurgle; 1+6. Tzeentch; 1+3. Slaanesh; 1+2+3+6. Death; 1+5+6.
Elves - Archmage had Fire; 1+2+5+6. Mage with Heavens; 3+5.
Early Game;
The Elves deployed quite conservatively whilst I deployed with a mind to take the fight to them. The Elves got first turn and opened fire, not causing any real damage, 2 hound died. Their magic phase did kill 4 Marauders.
My army advanced and tried to unleashed a magical maelstrom. I wounded the Elven Noble with my Nurgle Sorcerers first spell. I also killed 4 White Lions. A miscast cut my phase short, the puppet coming to my aid once again.
My Hellcannon opened up...and got a misfire. Resulting in all 6 Wizards on the battlefield miscasting!. All my Wizards come out pretty well thanks to the puppet, the Tzeentch Wizard took a wound though. The weaker Elven Mage lost a magic Level but wasn't wounded and the Archmage miscast giving me a free spell. Ecstatic Seizures on the Spearmen killed half of the unit!. So that misfire made up for my magic phase, again thanks to the puppet.
The Elven Bolt Throwers shredded my Horsemen whilst the Archers couldn't hurt the Hounds. I stunted the enemy magic phase.
My Knights crashed into the Elven Spears, my Hounds into an Eagle. My Hellcannon advanced, my Troops now too close to the Elves to risk another shot. My magic again caused more damage, mainly on the already damaged White Lions on my left flank. Reducing their numbers greatly. The Knights butchered the Spears, although the Noble took 2 wounds off my Sorcerer Lord thanks to his Talisman, using it killed him though. The spears killed 1 Knight. The Spears broke and were ran down. My hounds wounded the Eagle but lost 2 hounds in return. Drawing combat. My Knights though were now in a precarious position in front of 2 Lion Chariots that had been held behind his lines.
Charge of the Lions;
The Elven Chariots thundered into my Knights. Whilst shooting wounded both Spawn. Magic killed a Chaos Warrior and another Marauder.
The unhurt White Lion unit expanded their frontage whilst an Eagle swooped behind my lines.
The Chariot charge went dismally, killing 0 Knights. I chopped down a chariot in return and ran the other off the board. Following them off the Battlefield.
I lost another Hound but the last one held.
My Spawn managed to reach the edge of the White Lions on my left flank. Only managing to engage 1 model. My Spawn on my other flank reached the Elven Archers but was shot down with a Stand and Shoot. My Hellcannon charged the Eagle behind my lines, running it off the board.
My Magic, did a lot of damage with the 6th Death spell now that the Death Sorcerer was close to the enemy lines. My Sorcerer Lord who had returned to the table with his Knights turned to face the Bolt Throwers but Ecstatic Seizures wracked the unwounded White Lion unit, killing half of them. I think I also got Rot off here. The Spawn that reached the other White Lions didn't get hurt and dragged 2 down. The Eagle killed the last hound.
Last Stand and Volley;
The Bolt Throwers Shot my Knights, killing 2 whilst the Archers shot the Warriors and failed to hurt them. Magic also failed to hurt me. The Eagle moved behind my lines. The Spawn again remained unscathed and Killed another White Lion.
My Knights charged the Bolt Throwers, my Warriors the White Lions with expanded front, my Marauders the White Lions who were fighting the Spawn and my Hellcannon the eagle. I wiped out the Bolt Thrower, over ran into the other and killed that. I wiped out the Eagle.
I took both Lion units down to about 3 models in each.
I finished off all the White Lions in his turn whilst his Archers shot another Warrior.
I then blasted the Archers off the table with Magic. Wiping the enemy out in my last turn.
Result - Win
Massacre for the Forces of Chaos!
Post Game Thoughts;
All went pretty much to plan and it was a crushing win. I only lost 1 Spawn, the Hounds and my Horsmen. Ecstatic Seizures wrecked the elite enemy units, especially with that miscast that let me cast it again. The Puppet was as always invaluable. The Chariots not hurting my Knights was a bonus but I had ran the numbers and should have won that combat anyway, the only annoying thing in the game was that Noble taking 2 wounds of my Sorcerer. I only needed to pass 3+ saves, I just cant do it. I can pass 4+ fine but not 3+, haha.
The Screamer held the Elven Mages throat in a vice like grip. Lifting him off the ground as seizures wracked his body violently. The Mage was dying, his life force being sucked out of him by Slaaneshes favoured son. The Mages last act, a hacking cough, blood spraying across the gleaming white mask of The Screamer, a forked serpentine tongue slithered through the screaming mouth of the mask, lapping up the blood. The Screamer shuddered with pleasure.
I used;
Magical Onslaught Chaos List;
Sorcerer Lord;
Barded Steed,
Runesword,
Enchanted Shield,
Mark of Slaanesh,
Extra Level.
Sorcerer;
Extra Level,
Power Familiar,
Book of Secrets,
Barded Horse.
Sorcerer;
Mark of Tzeentch,
Conjoined Humonculous,
Infernal Puppet,
Extra Level.
Sorcerer;
Mark of Nurgle,
Rod of Torment,
Extra Level.
11 Warriors;
Shields,
Halberds,
Standard,
Banner of Wrath,
Mark of Slaanesh.
[Joined by Tzeentch Wizard]
21 Marauders;
Slaanesh,
Full Command,
[Joined by other 2 Wizards so 6x4].
6 Hounds;
5 Marauder Horse;
Flails,
Slaanesh.
5 Knights;
Standard,
Slaanesh.
Hellcannon;
Spawn;
Spawn;
The Elves were as follows;
Archmage;
Ring of Fury,
Annulian Crystal,
Extra Level.
Mage;
+1 Power Dice,
Extra Level.
Noble;
Great Weapon,
Heavy Armour,
Talisman of Loec.
19 Spears; Full Command.
14 White Lions; Full Command.
14 White Lions; Full Command, Banner of Sorcery.
10 Archers;
Lion Chariot;
Lion Chariot;
Bolt Thrower;
Bolt Thrower;
Eagle;
Eagle;
Pre Game Thoughts;
I was fairly confident for this game, I believed I had the magical superiority. My shooting was just as good plus I had a harder punch in combat. It would just be a matter of choosing the right fights. I predicted the Elves would stay back and so I would have to take the fight to them.
Ithlan, White Lion Captain had been set a task that could turn the tide of the Long War back home. His forces had fought hard during the Storm of Chaos. Giving their all in the defence of the humans, who, after all were a bulwark against the tide of evil from the north. If the humans fell, then so did Ulthuan, it may not come quickly, but it would come if the humans could not endure. His task complete, his army victorious, he had looked forward to returning to the mountainous forests of Chrace, to taste the air of his homeland once again.
That was not to be, it was known to the High Elves that their dark kin had a huge part to play in the war that had raged across the Old World, and one of Ulthuans greatest enemies was still at large in the realms of man. One of the Traitor Lords most trusted generals, somebody so close to Melekith that other petty bickering Druchii nobles often referred to him as The Mouth of Melekith. A title that he relished. As the herald of the Dark Lord of Naggaroth he commanded one of the Druchiis most fearsome armies, including a regiment of the feared Black Guard. A gift for The Mouths complete loyalty. He would not be brought to battle though and Ithlan was becoming frustrated. His men were tired of the chase and wanted only to return home. Hopes were raised when the Eagles brought him news of an enemy army waiting for them, but it was not the army they were after. One of the Lords of Chaos, vying for Archaons seat at the head of the horde was in their path and Ithlan would not be slowed.
****
The Screamer had struck an alliance with the insidious Mouth of Melekith. The Dark Elves had given him detailed information on his new foe, and now all he had to do was kill them. His prize would be the two powerful Elven Mages leading the High Elf force, he would drain them of their souls, enhancing his power tenfold. He had tasted the souls of Elves before, it was a rare delicacy. The only thing between him and the delicious mages were their loyal bodyguard of White Lions. The Screamer smiled behind his white screaming face mask, his army needed some pleasure too.
Magic;
Nurgle; 1+6. Tzeentch; 1+3. Slaanesh; 1+2+3+6. Death; 1+5+6.
Elves - Archmage had Fire; 1+2+5+6. Mage with Heavens; 3+5.
Early Game;
The Elves deployed quite conservatively whilst I deployed with a mind to take the fight to them. The Elves got first turn and opened fire, not causing any real damage, 2 hound died. Their magic phase did kill 4 Marauders.
My army advanced and tried to unleashed a magical maelstrom. I wounded the Elven Noble with my Nurgle Sorcerers first spell. I also killed 4 White Lions. A miscast cut my phase short, the puppet coming to my aid once again.
My Hellcannon opened up...and got a misfire. Resulting in all 6 Wizards on the battlefield miscasting!. All my Wizards come out pretty well thanks to the puppet, the Tzeentch Wizard took a wound though. The weaker Elven Mage lost a magic Level but wasn't wounded and the Archmage miscast giving me a free spell. Ecstatic Seizures on the Spearmen killed half of the unit!. So that misfire made up for my magic phase, again thanks to the puppet.
The Elven Bolt Throwers shredded my Horsemen whilst the Archers couldn't hurt the Hounds. I stunted the enemy magic phase.
My Knights crashed into the Elven Spears, my Hounds into an Eagle. My Hellcannon advanced, my Troops now too close to the Elves to risk another shot. My magic again caused more damage, mainly on the already damaged White Lions on my left flank. Reducing their numbers greatly. The Knights butchered the Spears, although the Noble took 2 wounds off my Sorcerer Lord thanks to his Talisman, using it killed him though. The spears killed 1 Knight. The Spears broke and were ran down. My hounds wounded the Eagle but lost 2 hounds in return. Drawing combat. My Knights though were now in a precarious position in front of 2 Lion Chariots that had been held behind his lines.
Charge of the Lions;
The Elven Chariots thundered into my Knights. Whilst shooting wounded both Spawn. Magic killed a Chaos Warrior and another Marauder.
The unhurt White Lion unit expanded their frontage whilst an Eagle swooped behind my lines.
The Chariot charge went dismally, killing 0 Knights. I chopped down a chariot in return and ran the other off the board. Following them off the Battlefield.
I lost another Hound but the last one held.
My Spawn managed to reach the edge of the White Lions on my left flank. Only managing to engage 1 model. My Spawn on my other flank reached the Elven Archers but was shot down with a Stand and Shoot. My Hellcannon charged the Eagle behind my lines, running it off the board.
My Magic, did a lot of damage with the 6th Death spell now that the Death Sorcerer was close to the enemy lines. My Sorcerer Lord who had returned to the table with his Knights turned to face the Bolt Throwers but Ecstatic Seizures wracked the unwounded White Lion unit, killing half of them. I think I also got Rot off here. The Spawn that reached the other White Lions didn't get hurt and dragged 2 down. The Eagle killed the last hound.
Last Stand and Volley;
The Bolt Throwers Shot my Knights, killing 2 whilst the Archers shot the Warriors and failed to hurt them. Magic also failed to hurt me. The Eagle moved behind my lines. The Spawn again remained unscathed and Killed another White Lion.
My Knights charged the Bolt Throwers, my Warriors the White Lions with expanded front, my Marauders the White Lions who were fighting the Spawn and my Hellcannon the eagle. I wiped out the Bolt Thrower, over ran into the other and killed that. I wiped out the Eagle.
I took both Lion units down to about 3 models in each.
I finished off all the White Lions in his turn whilst his Archers shot another Warrior.
I then blasted the Archers off the table with Magic. Wiping the enemy out in my last turn.
Result - Win
Massacre for the Forces of Chaos!
Post Game Thoughts;
All went pretty much to plan and it was a crushing win. I only lost 1 Spawn, the Hounds and my Horsmen. Ecstatic Seizures wrecked the elite enemy units, especially with that miscast that let me cast it again. The Puppet was as always invaluable. The Chariots not hurting my Knights was a bonus but I had ran the numbers and should have won that combat anyway, the only annoying thing in the game was that Noble taking 2 wounds of my Sorcerer. I only needed to pass 3+ saves, I just cant do it. I can pass 4+ fine but not 3+, haha.
The Screamer held the Elven Mages throat in a vice like grip. Lifting him off the ground as seizures wracked his body violently. The Mage was dying, his life force being sucked out of him by Slaaneshes favoured son. The Mages last act, a hacking cough, blood spraying across the gleaming white mask of The Screamer, a forked serpentine tongue slithered through the screaming mouth of the mask, lapping up the blood. The Screamer shuddered with pleasure.