Post by Arguleon Veq on Aug 10, 2008 17:20:34 GMT -5
My aim is to just get 10 games with my Orcs and Gobs now, so I can move onto one of my other under-used forces. This is my 9th if we count my first Orc and Gobs game.
This is another match against the High Elf list I originally faced. As its just another Re-Match I wont bother with any fluff for this one as I cant really write High Elves into it anymore!
Magic
The Elves chose fire and got all besides Head and Sword, the small mage with Ball and Wall.
I got some rubbish spells!, My Orc got 1 and 2, my Gobbo got 1 and 6 [the worst spells in the lore!] my Great Shaman got all besides Foot and Fix It [My Fave spells!].
Deployment
I had my Battle Line tight as usual to benefit from my Generals Ld8. My Gobbos with Lvl2 Shaman on my left, with the Black Orcs inside them. My Orcs with General in the centre. My Orc Chariot on their left with my Gobs with Great Shaman, then Wolf Chariot and Squigs and Fast Cav on my far right flank. The Squigs and Fast Cav just out of the Generals Ld range.
The Elves had a Lion Chariot-Eagle Combo on my Left Flank, Lions with Lvl2 and the Spears with Noble in the centre. Other Chariot Eagle Combo on my right flank along with the other Lions with Archmage. The Bowmen were on my far right and both Bolt Throwers on a hill at the back of the Elven Lines.
Early Moves
I got first turn and had to move agressively to get my spells in range. Despite that I only killed 1 Eagle and dropped a couple of White Lions.
The remaining Eagle moved to release my Fanatics on my right, killing the Eagle but leaving one right in front of my lines. Magic and Shooting wounded my Orc Chariot badly and killed a Spider Rider.
Animosity really let me down with both my Gobbo units failing, stunting my magic phase which would leave the Lion Chariots free to hammer my lines next turn. To prevent this I moved my Chariots for potential counter charges and slowed down my advance on my left to give me another turn to kill that Chariot.
My Wolves failed a Fear Test to charge the Archers but my Spiders passed and Killed 1 Archer after losing 1 to stand and shoot, the combat was a draw.
The Elves advanced agressivly, with a Lion Unit getting right in the face of my Black Orcs to force my hand and the Spears doing the same to my regular Orcs. The Chariots though were not so agressive and moved cautiously forward. The other unit of Lions stayed close to the Archers who wiped my Spider Riders out. Magic and Shooting downed both my Chariots though which would make life hard, Wall of Fire also went off on my Squigs.
Main Clash
My Wolves got a flank charge off on the Lion Chariot, passing the fear test thankfully whilst I moved my Night Gobs back into my battle line. This released some Fanatics through the White Lions in frontof my Black Orcs, wrecking the unit badly. I sent one out to block the Chariot on my left flank though.
My magic dispelled Wall of Fire and caused a bit of damage on the White Lions hanging back. I killed the Lvl2 mage that had disengaged from the agressive Lion unit earlier too with a magic missile.
The Wolves wounded and broke the Chariot only losing 1 of their number, they ran it down and went into the flank of the spears. They faught again and lost combat but held.
The now depleted Lions on my left flank went for broke and charged my Black Orcs. The Lion Chariot charged my Wolf Riders that had hit the Spears. Wiping them out. This left it in a dangerous position in front of my lines though. My Black Orcs cut down 2 White Lions leaving just the Champ. Magic and Shooting thinned my Squigs.
My Orcs smashed into the Spears my General avoiding the Noble due to earlier positioning. My Gobbos with Great Shaman charged the stranded Lion Chariot. The Squigs advanced knowing i was out of charge range, I then used Hand of Gork to smash them into the flank of the Lions next to the Archers though.
In combat the Orcs smashed the Spear Elves and overran into the Gobbo - Chariot combat. Meaning I won that easy, making the Chariot flee off the board. My Squigs did a fair bit of Damage on the White Lions.
Mopping Up
The Archers charged the flank of my Squigs, seeing my unit beaten and broken but further damaging the Lions.
Shooting and Magic thinned down my Orc unit quite considerably as my Gobbos and Black Orcs marched on the Bolt Throwers. By the team my Orcs hit the White Lions I was down to about 5 models, At the end of the game it was just my General left slugging it out with a White Lion Champion.
My Gobbos couldnt reach the Bolt Throwers in time but killed 1 off with magic anyway. Leaving the enemy with 1 Bolt Thrower, 5 Archers and a White Lion Champ. I had both Gobbo units, my General, all my Heros besied my Orc Shaman, and my Black Orcs.
Result - Solid Victory to the Orcs and Gobs!
I was 100 VP's off a Massacre, thanks to that White Lion Champ holding out.
I'm finally coming good against the High Elves, my subtle list changes have really made a difference. I'm dealing with those chariots much better now to, which is helping out a lot. Im now 6-3 with my Orcs and Gobs. Dark Elves or Blood Dragons will be their final opponent in this set of 10 Games I think. Im going to run with my Middenheim Empire or Dwarfs next. I will do a fluff piece for my last SnotGob game no matter who its against.
This is another match against the High Elf list I originally faced. As its just another Re-Match I wont bother with any fluff for this one as I cant really write High Elves into it anymore!
Magic
The Elves chose fire and got all besides Head and Sword, the small mage with Ball and Wall.
I got some rubbish spells!, My Orc got 1 and 2, my Gobbo got 1 and 6 [the worst spells in the lore!] my Great Shaman got all besides Foot and Fix It [My Fave spells!].
Deployment
I had my Battle Line tight as usual to benefit from my Generals Ld8. My Gobbos with Lvl2 Shaman on my left, with the Black Orcs inside them. My Orcs with General in the centre. My Orc Chariot on their left with my Gobs with Great Shaman, then Wolf Chariot and Squigs and Fast Cav on my far right flank. The Squigs and Fast Cav just out of the Generals Ld range.
The Elves had a Lion Chariot-Eagle Combo on my Left Flank, Lions with Lvl2 and the Spears with Noble in the centre. Other Chariot Eagle Combo on my right flank along with the other Lions with Archmage. The Bowmen were on my far right and both Bolt Throwers on a hill at the back of the Elven Lines.
Early Moves
I got first turn and had to move agressively to get my spells in range. Despite that I only killed 1 Eagle and dropped a couple of White Lions.
The remaining Eagle moved to release my Fanatics on my right, killing the Eagle but leaving one right in front of my lines. Magic and Shooting wounded my Orc Chariot badly and killed a Spider Rider.
Animosity really let me down with both my Gobbo units failing, stunting my magic phase which would leave the Lion Chariots free to hammer my lines next turn. To prevent this I moved my Chariots for potential counter charges and slowed down my advance on my left to give me another turn to kill that Chariot.
My Wolves failed a Fear Test to charge the Archers but my Spiders passed and Killed 1 Archer after losing 1 to stand and shoot, the combat was a draw.
The Elves advanced agressivly, with a Lion Unit getting right in the face of my Black Orcs to force my hand and the Spears doing the same to my regular Orcs. The Chariots though were not so agressive and moved cautiously forward. The other unit of Lions stayed close to the Archers who wiped my Spider Riders out. Magic and Shooting downed both my Chariots though which would make life hard, Wall of Fire also went off on my Squigs.
Main Clash
My Wolves got a flank charge off on the Lion Chariot, passing the fear test thankfully whilst I moved my Night Gobs back into my battle line. This released some Fanatics through the White Lions in frontof my Black Orcs, wrecking the unit badly. I sent one out to block the Chariot on my left flank though.
My magic dispelled Wall of Fire and caused a bit of damage on the White Lions hanging back. I killed the Lvl2 mage that had disengaged from the agressive Lion unit earlier too with a magic missile.
The Wolves wounded and broke the Chariot only losing 1 of their number, they ran it down and went into the flank of the spears. They faught again and lost combat but held.
The now depleted Lions on my left flank went for broke and charged my Black Orcs. The Lion Chariot charged my Wolf Riders that had hit the Spears. Wiping them out. This left it in a dangerous position in front of my lines though. My Black Orcs cut down 2 White Lions leaving just the Champ. Magic and Shooting thinned my Squigs.
My Orcs smashed into the Spears my General avoiding the Noble due to earlier positioning. My Gobbos with Great Shaman charged the stranded Lion Chariot. The Squigs advanced knowing i was out of charge range, I then used Hand of Gork to smash them into the flank of the Lions next to the Archers though.
In combat the Orcs smashed the Spear Elves and overran into the Gobbo - Chariot combat. Meaning I won that easy, making the Chariot flee off the board. My Squigs did a fair bit of Damage on the White Lions.
Mopping Up
The Archers charged the flank of my Squigs, seeing my unit beaten and broken but further damaging the Lions.
Shooting and Magic thinned down my Orc unit quite considerably as my Gobbos and Black Orcs marched on the Bolt Throwers. By the team my Orcs hit the White Lions I was down to about 5 models, At the end of the game it was just my General left slugging it out with a White Lion Champion.
My Gobbos couldnt reach the Bolt Throwers in time but killed 1 off with magic anyway. Leaving the enemy with 1 Bolt Thrower, 5 Archers and a White Lion Champ. I had both Gobbo units, my General, all my Heros besied my Orc Shaman, and my Black Orcs.
Result - Solid Victory to the Orcs and Gobs!
I was 100 VP's off a Massacre, thanks to that White Lion Champ holding out.
I'm finally coming good against the High Elves, my subtle list changes have really made a difference. I'm dealing with those chariots much better now to, which is helping out a lot. Im now 6-3 with my Orcs and Gobs. Dark Elves or Blood Dragons will be their final opponent in this set of 10 Games I think. Im going to run with my Middenheim Empire or Dwarfs next. I will do a fluff piece for my last SnotGob game no matter who its against.