Post by Arguleon Veq on Jul 16, 2008 12:29:02 GMT -5
Ok, a bit of a cheat here. Not a Waaagh Snotgob Batrep, but I thought i'd pop it here anyway. You'll have to excuse my Empire list, it was all the Empire models I actually own [hence the super expensive lord to fill points] but I wanted to try them out. I'd had 2 very small games with my Empire in the past against Wood Elves and narrowly won both, so i wanted a bigger game with them. I got all the Cannons cheap on Ebay, as I wouldnt normally run a gunline.Currently in the process of getting a Crusader army.
Empire List -
Thyrus Gorman [Rules on the GW Website]; [With Halberds]
Barded Steed.
Wizard; [With Halberds]
Lvl2,
Speculum,
Sword of Might.
[Beast Magic]
Warrior Priest; [With Spears]
H.Armour,
Great Weapon.
Captain;
Full Plate,
Lance,
Casket of Sorcery,
Pegasus.
19 Spears;
Shields,
FC.
- Detatchment; 8 Halberds
- Detatchment; 6 Handgunners [Estalians]
19 Halberds;
Shields,
FC.
- Detatchment; 8 Free Company
10 Handgunners;
4 Cannons;
2 Hellblasters;
2000 Points
The High Elves are the same as I last I faced at 2,000 points [the loss with my Gobbos]. This time the Noble has the Talisman of Loec though. The Mages chose Fire and Metal.
Snotgob looked on from the steep sided cliffs lining the edges of the battlefield. In the deep vally, two armies stood ready for battle. He stiffled a giggle. The Elves had launched an expedition to avenge their fallen brothers and slay him. The Emporer Karl Franz had allowed them passage through his lands and as a sign of friendship sent his own host to aid them, an artillery train led by one of his greatest battle wizards and former supreme patriarch Thyrus Gorman. A mage the best choice to strengthen the bonds with the magically attuned Elves.
Snotgob could not hope to stand against the combined army and his force had fallen back, although he had not risen to his position of power without cunning. Sending out his sneakiest gits, he had set them the task of stealing one of the powerful magic rings belonging to the Elven Mages and to plant it in the tent of Gorman. The Elves would detect it, their mages easily powerful enough to locate it. Locate it they had and a war of words had ensued between Gorman and the Elven Mages, the haughty Elves had accused the Humans of greed and deception, despite Gormans protests to the contrary and the accounts of the Empire sentries of spotting Goblins fleeing the camp. The Elves would have none of it, believing the Humans would do anything to steal a measure of their power.
Gorman, a fiery, forceful man was incensed with rage. Screaming of their arrogance and blindness had only made matters worse. Tensions rose within the camps and their fate was sealed when an Elven sentry shot down an Empire sentry who he had deemed too close to their encampent. Now they stood arrayed against one another, ready for battle.
Snotgob got comfy.
Deployment -
On my left flank was a Cannon deep in my depo zone, further forward stood my Spears with Detatchments and a Hellblaster. Facing off against the Chariots and Archers and 1 Eagle.
Centrally I had 2 more Cannons flanking my other Hellblaster, facing the White Lions.
On my right stood my Halberds with Wizards, a Cannon deep in my corner and my Handguns out front. Facing the enemy Bolt Throwers and Spearmen, plus the other Eagle.
There were no hills in the depo zones and terrain played no real part in the battle.
Early Game;
I got first turn and managed to burn down the crew of a Bolt Thrower and cast Wall of Fire on the Spears [killing a few]. 2 Cannons misfired [one not being able to shoot for next turn either, the other just failing this turn], one hit a Chariot dead on and I rolled a 1 to wound! the other rolled a 2 for the range and a 2 on the bounce and so fell short!!!.
The enemy advanced, besides the Spears. Shooting killed 2 Handgunners. Magic was nullified besides Commandment of Brass on 1 Hellblaster.
My Captain Charged an Eagle who fled and he also stole the Archmages Fireball. My Cannons again failed with misfires and bounces, 1 did hit a Chariot dead on though and killed it. My Hellblaster that could fire, killed a few White Lions [they passed a lot of 6+ saves].
My Handgunners shot down the other Eagle. Gorman miscast but didnt hurt himself, he did end my Wall of Fire though because of it.
The Elves came onwards [Eagle Rallied], the Chariot on my left flank coming out from behid the bowmen who had to form up into 2 ranks to get out of its way. The Spears now moved. Burning Head caused 1 wound on my Halberds with Lord and sent them panicing!, the Bolt Thrower killed 2 more Handguns. The lower mage miscast and died though, taking some White Lions with him.
The Armies Engage;
My Captain charged the Archers, my Halberds rallied [thankfully!]. My Magic did very little, maybe killing a couple of White Lions but my lower Wizard miscast, ending the phase.
My Hellblaster shot down some White Lions in front of it, my cannons mostly misfired again although 1 killed some Spearmen. The other Hellblaster shot the remaining Lion Chariot to shreds.
The Captain killed 3 Archers although the Pegasus lost a wound, he ran them down and ran straight into the Eagle behind them.
The White Lions furthest on my left flank charged my 6 man Handgun detatchment, the others charged my Hellblaster. They killed the crew and ran into a Cannon. The Lions against my Handguns killed 5, the last men fled but was not caught. My Captain wounded the Eagle twice but it took my Pegasus down to its last wound.
I moved my Halberds back up, my Hellblaster turned and shot the White Lions [only about 5 left] with the Archmage who was now behind my lines after killing the Handgunners [the last man fleeing off the table]. Killing them all after my Cannon [deep in my lines] failed with its Grapeshot, misfiring.
My Beast Wizard cast Bears Anger on himself. The other White Lions butchered my Cannon crew.
The remaining White Lion unit [now only about 5 models strong] turned to face my last cannon. my Handgunners killing them all and overrunninginto my Halberds.
My Cannon Grapeshotted the White Lions about to charge it, I got a 2 on the strength and it failed to wound. Wall of Fire killed a few though. The Spearmen charged my Halberds and got some Free Company in the flank. Gorman accepted the Nobles challenge. 3 Attacks and I have a Ward Save and 3 wound, I thought id survive and crush him with my Flaming Sword. 3 Wounds, 2 saved, then I had to re-roll because of that cursed Talisman and he died!!. The Spearmen killed some Halberds but lost some of their own, I won combat by 3 but they held.
Endgame;
The White Lions charged the Cannon, losinga few more to Wall of Fire but killing the crew.
The Noble then cut down my Bears Anger mage!!, d**n him!. ButI won combat again, this time breaking and catching them.
The Bolt Thrower Sniped my Captain of Pegasus.
I finished the Bolt Thrower with a Cannon shot and shot down the last White Lion [only surviver] with the Hellblaster.
Empire win by 700 VP's
Solid Victory to the Empire.
A Solid Victory but it would have been a massacre if that Noble hadnt owned my Wizards, he got his army nearly 700 points alone. That was annoying. I was impressed by my magic, it dominated the Elf magic and caused lots of damage. My units held up fine once the enemy reached me and my Hellblasters were reliable, making up for how rediculous my Cannons were with misfires. The Captain did a decent job and my magic defense was solid.
I will have to remember how lethal the Talisman of Loec is in future games, I didnt realise it made ME re-roll passed saves!.
Snotgob was getting restless, the Empire force had beaten the High Elves, wiping them out at great cost. Gormans horse had been cut from under him, the mighty gelding trapping his unconscious body, the other Wizard had also been cut down by the Chracian Nobles mighty axe. The Empire force although victorious, was in dissaray, only the Priests fiery rhetoric holding the weary men together. With a wicked grin Snotgob signalled the attack, his Night Goblins surged forth from hidden tunnels and swarmed the wounded and weary humans, cutting them down with ease as night begun to set. The Priest fought his way to Gorman and dragged him from the field of battle but Snotgobs holdings were safe for a time at least.
Empire List -
Thyrus Gorman [Rules on the GW Website]; [With Halberds]
Barded Steed.
Wizard; [With Halberds]
Lvl2,
Speculum,
Sword of Might.
[Beast Magic]
Warrior Priest; [With Spears]
H.Armour,
Great Weapon.
Captain;
Full Plate,
Lance,
Casket of Sorcery,
Pegasus.
19 Spears;
Shields,
FC.
- Detatchment; 8 Halberds
- Detatchment; 6 Handgunners [Estalians]
19 Halberds;
Shields,
FC.
- Detatchment; 8 Free Company
10 Handgunners;
4 Cannons;
2 Hellblasters;
2000 Points
The High Elves are the same as I last I faced at 2,000 points [the loss with my Gobbos]. This time the Noble has the Talisman of Loec though. The Mages chose Fire and Metal.
Snotgob looked on from the steep sided cliffs lining the edges of the battlefield. In the deep vally, two armies stood ready for battle. He stiffled a giggle. The Elves had launched an expedition to avenge their fallen brothers and slay him. The Emporer Karl Franz had allowed them passage through his lands and as a sign of friendship sent his own host to aid them, an artillery train led by one of his greatest battle wizards and former supreme patriarch Thyrus Gorman. A mage the best choice to strengthen the bonds with the magically attuned Elves.
Snotgob could not hope to stand against the combined army and his force had fallen back, although he had not risen to his position of power without cunning. Sending out his sneakiest gits, he had set them the task of stealing one of the powerful magic rings belonging to the Elven Mages and to plant it in the tent of Gorman. The Elves would detect it, their mages easily powerful enough to locate it. Locate it they had and a war of words had ensued between Gorman and the Elven Mages, the haughty Elves had accused the Humans of greed and deception, despite Gormans protests to the contrary and the accounts of the Empire sentries of spotting Goblins fleeing the camp. The Elves would have none of it, believing the Humans would do anything to steal a measure of their power.
Gorman, a fiery, forceful man was incensed with rage. Screaming of their arrogance and blindness had only made matters worse. Tensions rose within the camps and their fate was sealed when an Elven sentry shot down an Empire sentry who he had deemed too close to their encampent. Now they stood arrayed against one another, ready for battle.
Snotgob got comfy.
Deployment -
On my left flank was a Cannon deep in my depo zone, further forward stood my Spears with Detatchments and a Hellblaster. Facing off against the Chariots and Archers and 1 Eagle.
Centrally I had 2 more Cannons flanking my other Hellblaster, facing the White Lions.
On my right stood my Halberds with Wizards, a Cannon deep in my corner and my Handguns out front. Facing the enemy Bolt Throwers and Spearmen, plus the other Eagle.
There were no hills in the depo zones and terrain played no real part in the battle.
Early Game;
I got first turn and managed to burn down the crew of a Bolt Thrower and cast Wall of Fire on the Spears [killing a few]. 2 Cannons misfired [one not being able to shoot for next turn either, the other just failing this turn], one hit a Chariot dead on and I rolled a 1 to wound! the other rolled a 2 for the range and a 2 on the bounce and so fell short!!!.
The enemy advanced, besides the Spears. Shooting killed 2 Handgunners. Magic was nullified besides Commandment of Brass on 1 Hellblaster.
My Captain Charged an Eagle who fled and he also stole the Archmages Fireball. My Cannons again failed with misfires and bounces, 1 did hit a Chariot dead on though and killed it. My Hellblaster that could fire, killed a few White Lions [they passed a lot of 6+ saves].
My Handgunners shot down the other Eagle. Gorman miscast but didnt hurt himself, he did end my Wall of Fire though because of it.
The Elves came onwards [Eagle Rallied], the Chariot on my left flank coming out from behid the bowmen who had to form up into 2 ranks to get out of its way. The Spears now moved. Burning Head caused 1 wound on my Halberds with Lord and sent them panicing!, the Bolt Thrower killed 2 more Handguns. The lower mage miscast and died though, taking some White Lions with him.
The Armies Engage;
My Captain charged the Archers, my Halberds rallied [thankfully!]. My Magic did very little, maybe killing a couple of White Lions but my lower Wizard miscast, ending the phase.
My Hellblaster shot down some White Lions in front of it, my cannons mostly misfired again although 1 killed some Spearmen. The other Hellblaster shot the remaining Lion Chariot to shreds.
The Captain killed 3 Archers although the Pegasus lost a wound, he ran them down and ran straight into the Eagle behind them.
The White Lions furthest on my left flank charged my 6 man Handgun detatchment, the others charged my Hellblaster. They killed the crew and ran into a Cannon. The Lions against my Handguns killed 5, the last men fled but was not caught. My Captain wounded the Eagle twice but it took my Pegasus down to its last wound.
I moved my Halberds back up, my Hellblaster turned and shot the White Lions [only about 5 left] with the Archmage who was now behind my lines after killing the Handgunners [the last man fleeing off the table]. Killing them all after my Cannon [deep in my lines] failed with its Grapeshot, misfiring.
My Beast Wizard cast Bears Anger on himself. The other White Lions butchered my Cannon crew.
The remaining White Lion unit [now only about 5 models strong] turned to face my last cannon. my Handgunners killing them all and overrunninginto my Halberds.
My Cannon Grapeshotted the White Lions about to charge it, I got a 2 on the strength and it failed to wound. Wall of Fire killed a few though. The Spearmen charged my Halberds and got some Free Company in the flank. Gorman accepted the Nobles challenge. 3 Attacks and I have a Ward Save and 3 wound, I thought id survive and crush him with my Flaming Sword. 3 Wounds, 2 saved, then I had to re-roll because of that cursed Talisman and he died!!. The Spearmen killed some Halberds but lost some of their own, I won combat by 3 but they held.
Endgame;
The White Lions charged the Cannon, losinga few more to Wall of Fire but killing the crew.
The Noble then cut down my Bears Anger mage!!, d**n him!. ButI won combat again, this time breaking and catching them.
The Bolt Thrower Sniped my Captain of Pegasus.
I finished the Bolt Thrower with a Cannon shot and shot down the last White Lion [only surviver] with the Hellblaster.
Empire win by 700 VP's
Solid Victory to the Empire.
A Solid Victory but it would have been a massacre if that Noble hadnt owned my Wizards, he got his army nearly 700 points alone. That was annoying. I was impressed by my magic, it dominated the Elf magic and caused lots of damage. My units held up fine once the enemy reached me and my Hellblasters were reliable, making up for how rediculous my Cannons were with misfires. The Captain did a decent job and my magic defense was solid.
I will have to remember how lethal the Talisman of Loec is in future games, I didnt realise it made ME re-roll passed saves!.
Snotgob was getting restless, the Empire force had beaten the High Elves, wiping them out at great cost. Gormans horse had been cut from under him, the mighty gelding trapping his unconscious body, the other Wizard had also been cut down by the Chracian Nobles mighty axe. The Empire force although victorious, was in dissaray, only the Priests fiery rhetoric holding the weary men together. With a wicked grin Snotgob signalled the attack, his Night Goblins surged forth from hidden tunnels and swarmed the wounded and weary humans, cutting them down with ease as night begun to set. The Priest fought his way to Gorman and dragged him from the field of battle but Snotgobs holdings were safe for a time at least.