Post by Arguleon Veq on Jul 16, 2008 12:27:47 GMT -5
Well, I got another game against those High Elves. We thought it would be better at 1500 points to represent the losses in the first game.
Heres the 1500 list I used -
Night Gobbo Shaman;
Staff of Sneaky Stealin. Lvl2.
Night Gobbo Shaman;
Itty Ring,
Staff of Sorcery. Lvl2.
Black Orc Big Boss;
Heavy Armour,
Shield,
KickinBoots.
30 Night Gobbos;
FC,
3 Fanatics.
30 Night Gobbos;
FC,
3 Fanatics.
25 Orcs;
FC.
2 Choppas.
Chariot;
Rock Lobba;
Bully.
10 Arrer Boys;
5 Squig Herds;
6 Spiders;
Musician.
6 Wolves;
Musicain.
The High Elf List;
Mage;
Lvl2,
+1 Power Dice.
Mage;
Lvl2,
Choose Spells.
Noble;
Great Weapon,
Ring of Fury.
19 Spears;
FC.
14 White Lions;
FC
14 White Lions;
FC
White Lion Chariot;
Whie Lion Chariot;
Eagle;
Eagle;
Snotgob was seething. The Elves had stunted his foray into the lowgrounds. There was only one route for them to take though and he had forces and allies all along the river.
A plan began to form, sending his wolf riders out to make contact with a tribe of Orcs that had a peculiar penchant for ranged combat. The River was not wide and their Rock Lobbas had a chance of hitting the Elven ship and forcing it to land.
He was still too weak but he knew the more powerful of the two Elven mages would be weakened too. Sending his favourite apprentice and a force led by his trusted lietenants Gnarkill and Shrooms, he hoped to wreak vengance on the Elves whilst his Black Orc Bodyguard ensured his own safe return to his mountain hold at skypeak.
*****
Adlan, captain of the white lion bodyguard could see the Archmage was in a bad way, the battle having drained him of a lot of his power. The ship was short crewed and the Eagle Claws had been abandonned during brave captain Caradians rearguard action. They had to hit land soon in order to gather supplies and for the men to rest but the riverbanks were infested with Water Kobolds.
Breaking his train of thoughts the lookout cried out in alarm, seconds before a huge boulder crashed through the deck of the ship. As the ship began taking on water his decision was made for him, they had to hit land and fight their way through the Greenskin forces.
Deployment -
Same silly table. I deployed my Gobbos and Orcs quite deep in my deployment zone, wanting the enemy to come to me with my superior firepower. Gobbos on my left flank with the Orcs inside of them and then the other Gobbos.
Further forward, at the edge of my deployment zone I had my Wolves on my left flank, Arrer Boys across the centre, then the Squigs, Chariot and Spiders on my right flank.
Facing me the Spearmen were heading up left flank. White Lions on my right and the Chariots quite central. There was an eagle on each flank.
Spells -
I got;
1,4
1,6. I was not impressed lol, but at least I got Foot!
He chose fire and picked -
Firey Blast and Wall of fire for one and rolled; Conglag and Flaming Sword for the other.
Early Game -
The Elves got fist turn and advanced cautiously. Firey Blast took out a few Squigs. The Eagles flew straight at me hoping to lure out fanatics but I expected that so my Gobbos were too far back for the 20 inch fly to bring them out.
I held my line besides each of my Fast Cav units charging an Eagle, they fled. My magic did ok, I cast Foot of Gork on a chariot but only took 2 wounds off it. This was the only turn of the game that my Guess for my Rock Lobber wasnt right in the middle of a unit, I was 2 inches short and the scatter didnt take it into anything. My Archers killed 1 Spearman as I wanted to have them lose a point of combat res.
The Elves continued a very cautious advance, magic killing a few more Squigs and 3 of the Spider Riders. They fled.
My Squigs advanced, I figured even if they got broke in combat they would wreak havoc amongst the White Lions. The Spiders rallied and the Wolves got behind the Elven Spear to march block [that was the only unit i didnt want to engage in combat]. Foot took another wound off the wounded chariot my Arrer Boys finished it off. The Rock Lobber was dead on the White Lions but scattered way off.
The Eagles flew right back at me but still not close enough to get those Fanatics out. The Spearmen spun for their Noble to try and use the Ringof Fury on the Wolves. The White Lions stayed put. Magic again killed more Squigs and a few Orcs.
Forces Engage -
My Arrer Boys charge the Eagle who flees, but not enough and the Arrer boys catch it!. They dont quite reach the Chariot behind and my Wolves fail a fear test to charge the Chariot in the rear. My Rock Lobber again is dead on but misfires and cant fire next turn. My magic stomps the White Lions and kills quite a few.
The Chariot charges the Arrer Boys who flee and are caught, this brings the Chariot in range of the right hand afanatics though and they smash it. The Eagle also moves up and is smashed by the other Fanatics. With my Squigs bearing down on his White Lions my opponent wants to wipe them out rather than break them in combat and so more magic is put on them, thinning the unit even more but not wiping them out.
The Squigs get the charge and with a wide frontage and only losing a few to the axes of the White Lions, proceed to eat most of the unit. The White Lions flee but arent caught.
The Fanatics, coupled with animosity hammer my lines., my night gobbos moce due to animosity and finishon a fanatic, the Orcs are also hit with a Fanatic and the Big Boss kills a few because of a failed animosity.
The White Lions rally and magic doesnt achieve much, the Spearman keep spinning to get the ring on the Wolves but I keep dispelling it.
The Rock Lobber is again dead on but scatters. The Squigs charge again, finish off the White Lions leaving only the mage who flees and is caught.
My Gobbos finish a waagh animosity on another fanatic [d**n it!] not enough to cause panic though. My Orcs and Chariot position themselves to try and charge the other White Lion squad in the last turn. Foot squahes some of them.
The White Lions move back as far as they can for the elves.
In my final turn both my charges are short by an inch!, my rock lobber misses. I need to kill 2 more to bring them under half strength, I get foot off, get 2 hits.....then roll a double 1 to wound!.
Result - Massacre for Orcs and Gobbos!.
I was impressed with how the army worked at this points value. Animosity and a fanatics kept letting me down and killed a lot of Gobbos [thankfully not enough to take them under half strength], my Orcs failed animosity over and over, lucky my big boss had a bad day and couldnt seem to hurt his own boys.
I was dissapointed that the enemy didnt come at me, i figured my shooting and magic would make him do that but my Rock Lobber kept scattering off.
The Squigs were awesome, I didnt even care of they got broke as they would still cause damage. I figured they could beat the White Lions though and once they got into combat they did.
All I lost was half a Squig unit and my Arrer Boys.
All in all a good result and nice to get revenge for the loss.
The Elves hit the bank and within minutes were arrayed and ready for battle, most of the Orc and Goblin force were tired from their long march and so they would let the Elves come to them.
Shrooms giggled as his crazies, powered by his own 'special brew', crippled the magnificent war lions and smashed the chariot to tinder. The Eagles had been delt with by the impessive arrer boys, one boy taking the creature out of the air with a mighty leap, dragging it to the ground were it was hacked to death by the boys. They would eat well tonight.
****
Adlan choked back a gasp as he watched his warlions crippled and murdered by the greenskin fanatics. The Wolves were harrying their flank and the enemy artillery bombardment getting closer and closer. The weakened Archmage was also loosing his battle of wills with the enemy shamans.
He knew they were doomed but they would make the enemy pay for it. The Cave Beasts were bearing down on them, as they hit, his line stepped forward, as one bringing their Axes down on the gruesome little beasts. His eyes widened as many axes were simply lost in the gaping mouths of their enemy, axe shafts bitten in two. The beasts grinned,then begun the same treatment on his brave men. Even mighty chracians couldnt stand before such an assault and his White Lions broke around him, the mage was dragged down and devoured in seconds, he had failed in his duty, his soldiers, his people, were dead or dying.
Adlan dropped to his knees, laid his axe before him, and waited for the inevitable.
Heres the 1500 list I used -
Night Gobbo Shaman;
Staff of Sneaky Stealin. Lvl2.
Night Gobbo Shaman;
Itty Ring,
Staff of Sorcery. Lvl2.
Black Orc Big Boss;
Heavy Armour,
Shield,
KickinBoots.
30 Night Gobbos;
FC,
3 Fanatics.
30 Night Gobbos;
FC,
3 Fanatics.
25 Orcs;
FC.
2 Choppas.
Chariot;
Rock Lobba;
Bully.
10 Arrer Boys;
5 Squig Herds;
6 Spiders;
Musician.
6 Wolves;
Musicain.
The High Elf List;
Mage;
Lvl2,
+1 Power Dice.
Mage;
Lvl2,
Choose Spells.
Noble;
Great Weapon,
Ring of Fury.
19 Spears;
FC.
14 White Lions;
FC
14 White Lions;
FC
White Lion Chariot;
Whie Lion Chariot;
Eagle;
Eagle;
Snotgob was seething. The Elves had stunted his foray into the lowgrounds. There was only one route for them to take though and he had forces and allies all along the river.
A plan began to form, sending his wolf riders out to make contact with a tribe of Orcs that had a peculiar penchant for ranged combat. The River was not wide and their Rock Lobbas had a chance of hitting the Elven ship and forcing it to land.
He was still too weak but he knew the more powerful of the two Elven mages would be weakened too. Sending his favourite apprentice and a force led by his trusted lietenants Gnarkill and Shrooms, he hoped to wreak vengance on the Elves whilst his Black Orc Bodyguard ensured his own safe return to his mountain hold at skypeak.
*****
Adlan, captain of the white lion bodyguard could see the Archmage was in a bad way, the battle having drained him of a lot of his power. The ship was short crewed and the Eagle Claws had been abandonned during brave captain Caradians rearguard action. They had to hit land soon in order to gather supplies and for the men to rest but the riverbanks were infested with Water Kobolds.
Breaking his train of thoughts the lookout cried out in alarm, seconds before a huge boulder crashed through the deck of the ship. As the ship began taking on water his decision was made for him, they had to hit land and fight their way through the Greenskin forces.
Deployment -
Same silly table. I deployed my Gobbos and Orcs quite deep in my deployment zone, wanting the enemy to come to me with my superior firepower. Gobbos on my left flank with the Orcs inside of them and then the other Gobbos.
Further forward, at the edge of my deployment zone I had my Wolves on my left flank, Arrer Boys across the centre, then the Squigs, Chariot and Spiders on my right flank.
Facing me the Spearmen were heading up left flank. White Lions on my right and the Chariots quite central. There was an eagle on each flank.
Spells -
I got;
1,4
1,6. I was not impressed lol, but at least I got Foot!
He chose fire and picked -
Firey Blast and Wall of fire for one and rolled; Conglag and Flaming Sword for the other.
Early Game -
The Elves got fist turn and advanced cautiously. Firey Blast took out a few Squigs. The Eagles flew straight at me hoping to lure out fanatics but I expected that so my Gobbos were too far back for the 20 inch fly to bring them out.
I held my line besides each of my Fast Cav units charging an Eagle, they fled. My magic did ok, I cast Foot of Gork on a chariot but only took 2 wounds off it. This was the only turn of the game that my Guess for my Rock Lobber wasnt right in the middle of a unit, I was 2 inches short and the scatter didnt take it into anything. My Archers killed 1 Spearman as I wanted to have them lose a point of combat res.
The Elves continued a very cautious advance, magic killing a few more Squigs and 3 of the Spider Riders. They fled.
My Squigs advanced, I figured even if they got broke in combat they would wreak havoc amongst the White Lions. The Spiders rallied and the Wolves got behind the Elven Spear to march block [that was the only unit i didnt want to engage in combat]. Foot took another wound off the wounded chariot my Arrer Boys finished it off. The Rock Lobber was dead on the White Lions but scattered way off.
The Eagles flew right back at me but still not close enough to get those Fanatics out. The Spearmen spun for their Noble to try and use the Ringof Fury on the Wolves. The White Lions stayed put. Magic again killed more Squigs and a few Orcs.
Forces Engage -
My Arrer Boys charge the Eagle who flees, but not enough and the Arrer boys catch it!. They dont quite reach the Chariot behind and my Wolves fail a fear test to charge the Chariot in the rear. My Rock Lobber again is dead on but misfires and cant fire next turn. My magic stomps the White Lions and kills quite a few.
The Chariot charges the Arrer Boys who flee and are caught, this brings the Chariot in range of the right hand afanatics though and they smash it. The Eagle also moves up and is smashed by the other Fanatics. With my Squigs bearing down on his White Lions my opponent wants to wipe them out rather than break them in combat and so more magic is put on them, thinning the unit even more but not wiping them out.
The Squigs get the charge and with a wide frontage and only losing a few to the axes of the White Lions, proceed to eat most of the unit. The White Lions flee but arent caught.
The Fanatics, coupled with animosity hammer my lines., my night gobbos moce due to animosity and finishon a fanatic, the Orcs are also hit with a Fanatic and the Big Boss kills a few because of a failed animosity.
The White Lions rally and magic doesnt achieve much, the Spearman keep spinning to get the ring on the Wolves but I keep dispelling it.
The Rock Lobber is again dead on but scatters. The Squigs charge again, finish off the White Lions leaving only the mage who flees and is caught.
My Gobbos finish a waagh animosity on another fanatic [d**n it!] not enough to cause panic though. My Orcs and Chariot position themselves to try and charge the other White Lion squad in the last turn. Foot squahes some of them.
The White Lions move back as far as they can for the elves.
In my final turn both my charges are short by an inch!, my rock lobber misses. I need to kill 2 more to bring them under half strength, I get foot off, get 2 hits.....then roll a double 1 to wound!.
Result - Massacre for Orcs and Gobbos!.
I was impressed with how the army worked at this points value. Animosity and a fanatics kept letting me down and killed a lot of Gobbos [thankfully not enough to take them under half strength], my Orcs failed animosity over and over, lucky my big boss had a bad day and couldnt seem to hurt his own boys.
I was dissapointed that the enemy didnt come at me, i figured my shooting and magic would make him do that but my Rock Lobber kept scattering off.
The Squigs were awesome, I didnt even care of they got broke as they would still cause damage. I figured they could beat the White Lions though and once they got into combat they did.
All I lost was half a Squig unit and my Arrer Boys.
All in all a good result and nice to get revenge for the loss.
The Elves hit the bank and within minutes were arrayed and ready for battle, most of the Orc and Goblin force were tired from their long march and so they would let the Elves come to them.
Shrooms giggled as his crazies, powered by his own 'special brew', crippled the magnificent war lions and smashed the chariot to tinder. The Eagles had been delt with by the impessive arrer boys, one boy taking the creature out of the air with a mighty leap, dragging it to the ground were it was hacked to death by the boys. They would eat well tonight.
****
Adlan choked back a gasp as he watched his warlions crippled and murdered by the greenskin fanatics. The Wolves were harrying their flank and the enemy artillery bombardment getting closer and closer. The weakened Archmage was also loosing his battle of wills with the enemy shamans.
He knew they were doomed but they would make the enemy pay for it. The Cave Beasts were bearing down on them, as they hit, his line stepped forward, as one bringing their Axes down on the gruesome little beasts. His eyes widened as many axes were simply lost in the gaping mouths of their enemy, axe shafts bitten in two. The beasts grinned,then begun the same treatment on his brave men. Even mighty chracians couldnt stand before such an assault and his White Lions broke around him, the mage was dragged down and devoured in seconds, he had failed in his duty, his soldiers, his people, were dead or dying.
Adlan dropped to his knees, laid his axe before him, and waited for the inevitable.